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 GM (game master) rules[ENG]

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HostMarcel
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Registration date : 2008-04-09

GM (game master) rules[ENG] Empty
PostSubject: GM (game master) rules[ENG]   GM (game master) rules[ENG] EmptyFri Apr 11, 2008 5:10 pm

Game Masters (further GM) solve the biggest part of problems of players; organize different arrangements and investigations, connected with honest game of different personages. In case, if GMs have some spare time, they can organize different consultations for players.

1. Basic Rules:
1.1. Admin and GM always are right.
1.2. If admin and GM are not right, see the point 1.1.

2. GM's basic tasks:
2.1. Supervision of gaming process.
2.2. Organization of different arrangements.
2.3. Organization of investigations in order to detect dirty players.
2.4. Different consultations of players (not popular).

3. GM's rights:
3.1. GM has rights to ban a player for allegation in his address, darn, damn and usage of bugs.
3.2. GM has rights to send an oral hint or reprimand for malicious violation.
3.3. GM has entire rights for setting up order to use force in actions of elimination of violators.

4. GM has no rights:
4.1. To do everything what he likes, for example:
- to kill everybody on the right and left hand, without any reasons.
4.2. GM has no rights to interfere in gaming process among players without any valid reasons.
4.3. GM has no rights to help personages in their experiencing, to teleport players to quest maps etc.

5. And also:
5.1. GM cannot take off the ban from player who was banned by another GM.
5.2. GM can not to answer the question 'For what banned?'
5.3. GM won't show what kind of clothes he wears.
5.4. GM won't work out clothes for you (dont ask: 'Give me some clothes/sets etc?')
5.5. GM won't move you to Noria (if you are in Davias) or to Calima (you dont have the 350th level, but you are willing to get experience there) or to any other location.
5.6. Do not disturb us GMs in organizing quests, duels etc. (for what you can get a ban or purification of the backpack).
5.7. GM will never ask for your passwords.
5.8. GMs do not need your goods, maximum; they can ask to show them set for the check, in the trade window. And if it will be necessary, it is possible to check programmatically what wears a personage.
5.9. GMs do not make improvement, optional addition and experiencing goods up to +13, dont get caught on such lies.
6.0 (update soon)
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